Genetic Programming Bibliography entries for Andrew Howlett
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Created by W.Langdon from
gp-bibliography.bib Revision:1.8110
GP coauthors/coeditors:
Simon Colton,
Cameron Browne,
Genetic Programming conference papers by Andrew Howlett
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Andrew Howlett and Simon Colton and Cameron Browne.
Evolving Pixel Shaders for the Prototype Video Game Subversion. In
The Thirty Sixth Annual Convention of the Society for the Study of Artificial Intelligence and Simulation of Behaviour (AISB'10), De Montfort University, Leicester, UK, 2010.
AI \& Games Symposium.
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