abstract = "In this paper, we present an approach to evolving of
an algorithm encoded as an extended finite-state
machine that solves a simple path-planning problem -
finding a path in an unknown area filled with obstacles
using a constant amount of memory - by means of genetic
programming. Experiments show that in 100percent of
cases a reasonably correct EFSM with behavior similar
to one of the BUG algorithms is evolved.",
notes = "Also known as \cite{2330880} Distributed at
GECCO-2012.